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Performance RT mode is now available in Marvel's Spider-Man Remastered

Insomniac Games has just deployed an update that adds Performance RT mode to Marvel’s Spider-Man Remastered.

Update 1.002’s new mode offers an alternate version of the 60 frames per second (fps) Performance mode, and adds ray-tracing by adjusting “the scene resolution, reflection quality, and pedestrian density”.

It joins existing modes Fidelity, which offers ray-traced effects at 4K/30fps, and Performance, which focuses on 60fps at the cost of ray-tracing.

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The update also ushers in a handful of bug squishing and QoL tweaks, including improved quality and performance of ray-traced reflections, various progression stoppers, stability and art issues, a number of audio problems, a web-swinging animation issue, and “an animation issue while in Photo Mode”.