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Gungrave VR is a blast from the past that makes for an abysmal virtual experience

I’ve played a lot of bad VR games for Ian’s VR Corner over the past year but Gungrave VR has to be up there with the worst of the worst. Put simply it’s an absolute mess that fails to be immersive in any way.

The Zone of Enders 2 remaster proved that it’s entirely possible for old-school gameplay to make the leap to VR but, as you’ll see in this week’s episode of Ian’s VR Corner, some things are best left buried…

Gungrave VR is Terrible – Ians VR Corner Watch on YouTube

Gungrave VR follows on from events in Gungrave: Overdose, a third-person shooter and sequel to the original Gungrave that launched on PS2 in 2004. In terms of presentation and production though, it’s like that 14 year gap between these games never existed at all – everything about the Gungrave VR feels archaic.

Now, if it was just the gameplay that was outdated, I think I’d be able to live with it. Gungrave is blatantly going to appeal the most to those who played the original games so pandering to their nostalgia with familiarly frantic shootouts seems wise. However, everything about the game seems to have been put together with the minimum amount of effort and I can’t quite work out why the developers chose to go the VR route at all. It does literally nothing with the tech to warrant its use and my list of complaints is endless.